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Introduction
Full Motion is a fully compliant implementation of the MPEG-4 AVC H.264 standard. It is designed and built for software developers, integrators and all other digital video enterprises. Full Motion exceeds the performance levels of existing products based on legacy methodologies such as MPEG-2 and previous revisions of MPEG-4. Full Motion will augment existing video processing applications and provide leading software companies with advanced capabilities in the digital video industry.
Description
Full Motion is a "ground-up" implementation of the H.264 standard and is highly optimized for performance and quality. Because of this rare development approach, it can be used in a multi-processor, multi-threaded environment, is highly portable and configurable and will run on any platform with any OS that has a C compiler. Full Motion saves storage and bandwidth resources, incorporates constant internal checks to achieve the best possible quality and saves processor power and heat dissipation. Full Motion can be used at any resolution: QCIF, CIF, D1, 720p, 1080i, 1080p and any frame rate. Full Motion is modular in its internal and external interfacing giving it greater flexibility for customization while offering an ideal resource for rapid integration and deployment of this high quality video CODEC.
Products
In order to meet various customer requirements, Full Motion is offered at different levels of flexibility:
Single User Toolkit
Full Motion Single User Toolkit is designed to be used to compress live video, but may be used for recorded video also. This version is designed for use with Video for Windows and is installed through a dongle attached to the PC or laptop via USB port. Full Motion Single User Toolkit may be obtained through Databolts' E-commerce.
API/SDK
Full Motion API/SDK allows for rapid application development of custom applications using Databolts' software components. This API/SDK is simple to integrate, provides access to low level functions and encoder settings and is licensed with an optional technical support service. For more information and pricing, please send an email to sales@databolts.com.
DSP Optimized CODEC
DSP Optimized CODEC is available as code optimized for integration with a Digital Signal Processor (DSP). This code is portable to any DSP. Access is given to all encoder functions. Algorithms may be swapped with DSP primitives. The encoder and decoder are optimized for speed. Again, by contacting our sales department at sales@databolts.com, one of our sales engineers would be pleased to assist you.
Video for Windows Filters
Video for Windows for Full Motion have been designed and built based on the Video for Windows architecture. These filters may be used in any VFW aware application, have an intuitive user interface, allow settings to be saved between sessions, and allow application developers to rapidly implement Full Motion without the learning curve required by the API/SDK. |
| The examples below show performance at various resolutions, quality settings and bitrates of files encoded with the Single User Toolkit. |
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720 x 480 original file size 6,474,438 KB, compressed file size 53,875 KB; 2,033 kbps |
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720 x 480 original file size 6,474,438 KB; compressed file size 38,819 KB; 1,465 kbps |
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320 x 240 original file size 1,469,844 KB; compressed file size 17,158 KB; 640 kbps |
| 352 x 288 original file size 1,927,404 KB; compressed file size 17,260 KB; 645 kbps |
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176 x 220 original file size 760,864 KB, compressed file size 4,799 KB; 145 kbps |
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Requirements(Single User Toolkit)
Encoder-
PC
- CPU: Intel Dual Core minimum 1.66 GHz
- RAM: Minimum 1 GB
Software
- Single User Codec and Dongle
- VirtualDub (http://virtualdub.sourceforge.net/ Download the latest stable version
- Optional: Lame audio codec (www.doom9.org-> downloads-> Audio Tools-> Lame3.XX)
Clips
Decoder-
PC
- 800 MGHz Pentium IV processor
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